![]() Some time in 2019 I tried out A9 on windows (keep in mind the game was still publicly available for 6 months prior). So what does this have to do with A9? Let me explain. Despite this, I was able to start a new savegame in 2017 and with a little bit of playing, unlocked quite a few cars. Not only that, but already existing cars went through price changes, too. Over time more and more cars were added, raising the price with each update. I vividly remember buying the Lamborghini Veneno for 140,000 credits and immediately testing it out in French Guinea. Sure, cars were somewhat costly sometimes, but at least they were reasonable back in 2013. I remember eight year old me downloading it when it came out and being blown away by the graphics and handling model. Even Asphalt 6, a game that came out over a decade ago, still holds up really well today. When I was younger, I loved the Asphalt games, sure you had to pay a small price to "own" the game, but then it had countless hours of entertainment with no paywalls. I played Asphalt 5 all the way until Asphalt 9. ![]() You read the title, I'll explain what I mean. If you don't like or can't take criticism, please leave this post. ![]() WARNING: In this post, I'm criticizing Gameloft and their decisions that went into the making of Asphalt 9.
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